![]() ![]() Vertices Section You do not have the required permissions to view the files attached to this post. ![]() I've scanned for singles and doubles in either endian format on every byte boundary. It is probably fair to assume the first values are xyz coordinates, but I'm not sure if they are 4-byte values or 2-byte values yet. I did some quick tests converting bit integers to floats by assuming they are clamped between -1 and 1, and then 0 and 1, but I guess it could be just as true they use bit ints instead to provide more precision. That would honestly make the most sense so I'll run some tests and see what happens. I think it must be a good premise to assume they are 32bit floats. When relative to a bounding box, they can be just as precise. ![]() Use the above information to prepare a december income. 3dsimed3 importing fh3 models download#. ![]()
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